Curriculum Vitae
AREAS OF EXPERTISE
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MULTIMEDIAGame Based Learning, E-Learning
ACADEMIC QUALIFICATION
- MMULTMED, (TEKNOLOGI MULTIMEDIA)Bath University, Bath, UK
- BCOMPSC, (SAINS KOMPUTER)Universiti Malaya (UM)
ADMINISTRATIVE DUTIES
- Faculty Coordinator for SULAM23 Dec 2019 - 31 Dec 2022 (University Malaya)
- AHLI JAWATANKUASA KURIKULUM (TASK FORCE) BAGI PROGRAM SARJANA PENGURUSAN TEKNOLOGI MAKLUMAT (SECARA KERJA KURSUS)07 May 2021 - 31 Dec 2021 (Department of Computer System & Technology, Faculty of Computer Science and Information Technology)
- Chairperson - International Digital Innovation in Wellness Exhibition 202108 Dec 2021 - 09 Dec 2021 (Faculty)
AWARD AND STEWARDSHIP
- Silver Award - Young Innovator CategoryFSKTM, UM, 2021 (International)
- Gold Award - Junior Innovator CategoryFSKTM, UM, 2021 (International)
- Gold Award - Young Ideation CategoryFSKTM, UM, 2021 (International)
- Gold Award - Junior Ideation CategoryFSKTM, UM, 2021 (International)
- Diamond Award - Best Project in Junior Ideation CategoryFSKTM, UM, 2021 (International)
- Malaysia Technology Expo 2010 -Mobile to Server Face RecognitionMTE, 2010 (National)
- Malaysia Technology Expo 2010 - Alphabets Learning SoftwareMTE, 2010 (National)
- ITEX 2009 - Mobile to Server Face RecognitionITEX, 2009 (National)
- ITEX 2008 - MobiGP (Mobile Game Based Learning for Programming Language)ITEX, 2008 (National)
- UM Expo 2007 - Animated L Driving LicenseUM, 2007 (University)
- Malaysian Technology Expo 2006 - Animated L Driving LicenseMTE, 2006 (National)
PUBLICATIONS
Article in Proceeding
- Lim Eng Lye & Mas Idayu Md Sabri. 2013. Learning history through computer game authoring. In Computer Science & Education (ICCSE), 2013 8th International Conference on (pp. 746-750). IEEE.
- Amirrudin Kamsin and Mas Idayu Md Sabri, The Collaborative System Strategies. Proceedings of The 3rd International Symposium on Information and Communication Technologies (ISICT04), 16 - 18 June 2004, Las Vegas Convention Center, Las Vegas, Nevada, USA, pp. 158 - 165 (ISBN:0-9544145-5-1). A volume in the ACM International Conference Proceedings Series, Computer Science Press, Trinity College Dublin, Ireland.
RESEARCH INTEREST
- Game-Based Learning
- Multimedia Learning Tools
RESEARCH PROJECT
National
- 2019 - 2022, Others MOHE - Top 100 (IIRG)-HWBDevelopment Of 'serious Game' And "augmented Reality' (segar) Modules Of Nostart? App For Smoking Initiation Prevention Among School-going Children ( Co-Researcher)
- 2017 - 2019, UM Grant - Life-Long Learning Grant (Equitable Society)Investigating The Role Of Gamification Approach In Engaging Learners In Lifelong Learning Activities ( Principal Investigator(PI))
- 2010 - 2011, Postgraduate Research Grant (PPP) - ResearchMOBILE TO SERVER FACE RECOGNITION USING ALGORITHM X
- 2008 - 2009, Short Term Research Fund (Vote F)(PJP)Mobile to Server Face Recognition ( Principal Investigator(PI))
- 2006 - 2009, ScienceFundMobile-based Mental-Skill Game Technology for Object-Oriented Programming Course ( Consultant)
University
- 2024 - 2025, University GrantPodcasting Pedagogy: Exploring the Role of Podcasts in Education ( Principal Investigator(PI))
CONSULTANCY PROJECT
- Computational Thinking Master Trainer, MDEC & Kementerian Pendidikan01 Dec 2017 - 01 Dec 2022 (National)
- Coordinator - Executive Diploma in It, UMCCED, UM01 Apr 2006 - 01 Apr 2011 (National)
- Accreditation Officer, Malaysian Qualification Agency (MQA)01 Nov 2005 - 01 Nov 2009 (National)
ACADEMIC/PROF. SERVICES
Evaluation
- (2018) Adapting Serious Games for Classroom Activity Using Spelling Game - Master of Computer Science, (Internal Examiner)
Contribution to event
- (2022) Oral Presentation Evaluation Panel, International, (Panelist/Moderator)
- (2022) Invited Speaker and Event Facilitator, University, (Course Facilitator)
- (2022) Coolest Project Lead Judge for Scratch Primary Category, National, (Panelist/Moderator)
- (2022) Fasilitator for Mydigital Educators@Mohe, National, (Course Facilitator)
- (2022) Selection Stage Judging Committee, International, (Panelist/Moderator)
SUPERVISION
Postgraduate Student
Master
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(2024) A FRAMEWORK MODEL TO ENGAGE FEMALE YOUTHS IN MALAYSIA TO LEARN CODING THROUGH GAMING., NITHIYAA MUNIANDY
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(2010) Web Based Adaptive Learning for Malaysian Studies, PARTHEPAN A/L SHANMUGAM
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(2010) Cognitive Load Theory Based Model in Mathematics Software, ERNI MARLINA BINTI SAARI
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(2009) A Real Time Simulation and Modeling of Flood Hazard in Kuala Lumpur, JASRUL NIZAM BIN GHAZALI
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(2008) Game Based Framework for History Learning : Using Constructionism Approach, LIM ENG LYE